So, a few months ago I made a short trip from Toronto to Ottawa and I flew there via none other than Porter Airlines. There were a few reasons I chose this airline: (1) The flight times were better than the Air Canada alternative, (2) They flew out of the city centre instead of Pearson which is not easily or conveniently accessible by any public transportation from Hamilton, and (3) I had recalled all of their advertising that emphasized the “Porter experience” and I wanted to see if it lived up to the hype. Did it ever.
Happy Halloween everyone! I am so happy that I did this tour because it gives me something to write about in honour of Halloween! I’m also glad I did it because it was really cool and fun and is something I would definitely recommend if you are in Ottawa.
So today I thought I would get a little personal in my blog post and share with you all why I travel. I know what some of you are thinking: “Obviously you travel to see new places.” Well that’s partly the reason but there are so many other things about travelling that entice me.
When I was in Ottawa, one of the things that was suggested to me was to take a cruise down the Ottawa River. At first, I was wondering if it was worth the time and money to just go down and back up the river, but I am so glad that I did.
On the Labour Day long-weekend me and my sister travelled to Ottawa to learn a little more about our country and also to have fun! Well when conjuring up some things to do in a simple Google search, I came across a place that most definitely caught my eye – Escape Manor. Escape Manor is essentially a situation-based game where you and your teammates are “locked” in a room for 45 minutes and have to find and figure out multiple clues in order to get out. I put quotations around locked because you aren’t in fact locked in there; you have the option of leaving to go to the bathroom or any other reason. However, the only way to successfully “escape” the game is to use the key found in the room through a series of clues and use that to unlock the door. You have the opportunity to ask for help once via walkie-talkie; any other requests for help beyond the first time results in a failure to escape. After the 45 minutes is up, this also results in a failure to escape.